Ludum Dare

  • webgl
  • glsl
  • phaserjs
  • processingjs
  • angularjs
  • jquery
  • bootstrap
PORTFOLIO

Ludum Dare

Ludum Dare is an online competition in which game makers have 48-72 hours to create a game from scratch. Each game must be made about a theme which is voted on by the community for the week leading up to the competition. For each of my projects, I would generally choose a new technology to work with (generally learning it on the fly) and try to complete whatever I could in 48 hours. Ludum Dare generally takes place three times a year.

Games

Ludum Dare 29: Zits

game | code | LD Entry

Theme “Beneath the Surface”

Technologies: Phaser.js

Zits

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Ludum Dare 28: Choices

game | code | LD Entry

Theme “You Only Get One”

Technologies: AngularJS

Choices

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Ludum Dare 27: Boxen

game | code | LD Entry

Theme “10 Seconds”

Technologies: AngularJS, UnderscoreJS

Boxen

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Ludum Dare 26: Minimalist Moe

game | code | LD Entry | Post Mortem

Theme “Minimalism”

Technologies: ThreeJS, jQuery

Minimalist Moe

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Ludum Dare 25: Doggie Destroyer

game | code | LD Entry | Post Mortem

Theme “You are the Villain”

Technologies: Cocos2D-HTML5

Doggie Destroyer

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Ludum Dare 24: Evolutionary Chocolatier

game | code | LD Entry

Theme “Evolution”

Technologies: Processing.js

Evolutionary Chocolatier

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Ludum Dare 23: Tiny God

game | code | LD Entry

Theme “Tiny World”

Technologies: ThreeJS, WebGL, GLSL, Bootstrap

Tiny God

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Ludum Dare 22: The Social Network

game | code | LD Entry

Theme “Alone”

Technologies: jQuery, Bootstrap

The Social Network

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